Changes for my new keyboard
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3 changed files with 51 additions and 15 deletions
66
autoexec.cfg
66
autoexec.cfg
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@ -78,12 +78,59 @@ mat_colorcorrection_editor "1" // (Work
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///////////////////////////
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//// UTILITY AND BINDS ////
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//////////////////////////
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//cl_showpos "1" // Speed and position on the map X-Y-Z (Works)
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//bind_US_standard "f3" "disconnect" // Disconnect from server when you get ddos/any lag (Works)
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bind_US_standard "f7" "exec autoexec.cfg" // To reload autoexec (Works)
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//bind_US_standard "o" "miles_reboot; miles_stop_all" // Reboots the audio engine (Works)
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//bind_US_standard "f5" "toggle showfps_enabled 0 1 2" // FPS monitor + graph of delay between frames and delay of mouse input (Blue numbers - delay of mouse input; Yellow numbers - delay between frames (Red max. delay Green min. Delay)) (Works)
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//bind_US_standard "F6" "toggle shownet_enabled" // Display internet connection graph (Blue digits - delay) (Works)
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//cl_showpos "1" // Speed and position on the map X-Y-Z (Works)
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bind_US_standard "f7" "exec autoexec.cfg" // To reload autoexec (Works)
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///////////////////////////
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//// BULIWAY'S BINDS ////
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///////////////////////////
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//unbind "MOUSE4" // Unbinds annoying sidebuttons on your mouse
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unbind "MOUSE5" // Unbinds annoying sidebuttons on your mouse
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bind_US_standard "MOUSE2" "+zoom" 0 // ADS hold
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bind_US_standard "MOUSE4" "+melee" 0 // Quick melee attack
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bind_US_standard "MWHEELUP" "+forward" 1 // Tap Strafe (additional)
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bind_US_standard "MWHEELDOWN" "+jump" 1 // Jump (additional)
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bind_US_standard "W" "+forward" 0 // Move forward
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bind_US_standard "S" "+backward" 0 // Move backward
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bind_US_standard "A" "+moveleft" 0 // Strafe left
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bind_US_standard "D" "+moveright" 0 // Strafe right
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bind_US_standard "E" "+use; +use_long" 0 // Interact
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bind_US_standard "Q" "+offhand1" 0 // Tactical ability
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bind_US_standard "SPACE" "+jump" 0 // Jump
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bind_US_standard "TAB" "toggle_inventory" 0 // Toggle inventory
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bind_US_standard "LCTRL" "+duck" 0 // Duck
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bind_US_standard "C" "+toggle_duck" 0 // Toggle duck (additional)
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bind_US_standard "R" "+reload" 0 // Reload
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bind_US_standard "MOUSE3" "+ping" 0 // Ping (tap or hold)
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bind_US_standard "F" "ping_specific_type ENEMY" 0 // Ping enemy
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bind_US_standard "Z" "+offhand4" 0 // Ultimate ability
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bind_US_standard "ESCAPE" "ingamemenu_activate" 0 // Toggle system menu
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bind_US_standard "T" "weaponSelectPrimary0" 0 // Select primary slot 0
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bind_US_standard "G" "weaponSelectPrimary1" 0 // Select primary slot 1
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bind_US_standard "LSHIFT" "weaponSelectPrimary2" 0 // Select primary slot 2
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bind_US_standard "B" "+scriptCommand4" 0 // Smart heal
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bind_held_US_standard "B" "+scriptCommand2" 0 // Medpack wheel (hold)
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bind_US_standard "X" "weaponSelectOrdnance" 0 // Select/cycle ordnance
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bind_held_US_standard "X" "+strafe" 0 // Ordnance wheel (hold)
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bind_US_standard "V" "+pushtotalk" 0 // Push-to-talk
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bind_US_standard "0" "toggle_map" 0 // Toggle map
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bind_US_standard "1" "chat_wheel" 0 // Quick-chat
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bind_US_standard "2" "+scriptCommand3" 0 // Cycle fire-mode
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bind_US_standard "3" "use_consumable HEALTH_SMALL" 0 // Quick-use medpack (syringe)
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bind_US_standard "4" "use_consumable HEALTH_LARGE" 0 // Quick-use medpack (med kit)
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bind_US_standard "5" "use_consumable SHIELD_SMALL" 0 // Quick-use medpack (shield cell)
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bind_US_standard "6" "use_consumable SHIELD_LARGE" 0 // Quick-use medpack (shield battery)
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bind_US_standard "8" "use_consumable PHOENIX_KIT" 0 // Quick-use medpack (phoenix kit)
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bind_US_standard "7" "weapon_inspect" 0 // Inspect weapon
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bind_US_standard "9" "+scriptCommand5" 0 // Only used for Gibraltar's gun shield
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///////////////////////////
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//// PERSONAL SETTINGS ////
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@ -95,7 +142,7 @@ clubs_showInvites "0" // No cl
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//hud_setting_showHopUpPopUp "0" // Disables hopup popups (Works)
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player_setting_autosprint "1" // Enables autosprint (Works)
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weapon_setting_autocycle_on_empty "1" // Autocycle weapon's when empty (Works)
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mouse_sensitivity "1.3" // Mouse sensitivity (Works)
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mouse_sensitivity "1.5" // Mouse sensitivity (Works)
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mouse_use_per_scope_sensitivity_scalars "1" // Pre-ads sens (Works)
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mouse_zoomed_sensitivity_scalar_0 "1.000000" // Iron sights and 1x (Works)
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mouse_zoomed_sensitivity_scalar_1 "1.000000" // 2x (Works)
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@ -107,21 +154,10 @@ mouse_zoomed_sensitivity_scalar_6 "1.000000" // 10x (
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mouse_zoomed_sensitivity_scalar_7 "1.000000" // ? x (Works)
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gfx_nvnUseLowLatency "1" // Nvidia reflex (Works)
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gfx_nvnUseLowLatencyBoost "1" // Nvidia reflex boost (Works)
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sound_volume "0.200000" // Master volume (Works)
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sound_volume "0.500000" // Master volume (Works)
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sound_volume_dialogue "0.300000" // Dialogue volume (Works)
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sound_volume_sfx "0.400000" // SFX sounds (Works)
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sound_without_focus "1" // Game does not stop to play sound when tabbed out (Works)
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bind_US_standard "MOUSE2" "+zoom" // ADS hold (Works)
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bind_US_standard "E" "+use; +use_long" // Interact (Works)
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bind_US_standard "MOUSE4" "+melee" 0 // Melee (Buliway)
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bind_US_standard "V" "+pushtotalk" 0 // PushToTalk (Buliway)
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//unbind "MOUSE4" // Unbinds annoying sidebuttons on your mouse (Works)
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unbind "MOUSE5" // Unbinds annoying sidebuttons on your mouse (Works)
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bind_US_standard "Q" "+offhand1" // Your Tactical (Works)
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bind_US_standard "F" "ping_specific_type ENEMY" // Ping Enemy (Works)
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bind_US_standard "MWHEELUP" "+forward" 1 // Tap Strafe (Buliway)
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bind_US_standard "MWHEELDOWN" "+jump" 1 // Jump (Works)
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bind_US_standard "SPACE" "+jump" 0 // Climb (Works)
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damage_indicator_style_pilot "3" // (0) 2D, (1) 2D/3D both, (3) 3D (Works)
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hud_setting_damageIndicatorStyle "2" // Crosshair damage feedback (0) off, (1) x, (2) X w/shield icon (Works)
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hud_setting_pingAlpha "0.500000" // Transparency of ping banners (Works)
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kb-img/apex.jpg
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kb-img/apex.jpg
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kb-img/apex.kra
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kb-img/apex.kra
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