diff --git a/autoexec.cfg b/autoexec.cfg index 25c160f..7b6ac0c 100644 --- a/autoexec.cfg +++ b/autoexec.cfg @@ -78,12 +78,59 @@ mat_colorcorrection_editor "1" // (Work /////////////////////////// //// UTILITY AND BINDS //// ////////////////////////// +//cl_showpos "1" // Speed and position on the map X-Y-Z (Works) //bind_US_standard "f3" "disconnect" // Disconnect from server when you get ddos/any lag (Works) -bind_US_standard "f7" "exec autoexec.cfg" // To reload autoexec (Works) //bind_US_standard "o" "miles_reboot; miles_stop_all" // Reboots the audio engine (Works) //bind_US_standard "f5" "toggle showfps_enabled 0 1 2" // FPS monitor + graph of delay between frames and delay of mouse input (Blue numbers - delay of mouse input; Yellow numbers - delay between frames (Red max. delay Green min. Delay)) (Works) //bind_US_standard "F6" "toggle shownet_enabled" // Display internet connection graph (Blue digits - delay) (Works) -//cl_showpos "1" // Speed and position on the map X-Y-Z (Works) +bind_US_standard "f7" "exec autoexec.cfg" // To reload autoexec (Works) + +/////////////////////////// +//// BULIWAY'S BINDS //// +/////////////////////////// +//unbind "MOUSE4" // Unbinds annoying sidebuttons on your mouse +unbind "MOUSE5" // Unbinds annoying sidebuttons on your mouse + +bind_US_standard "MOUSE2" "+zoom" 0 // ADS hold +bind_US_standard "MOUSE4" "+melee" 0 // Quick melee attack +bind_US_standard "MWHEELUP" "+forward" 1 // Tap Strafe (additional) +bind_US_standard "MWHEELDOWN" "+jump" 1 // Jump (additional) + +bind_US_standard "W" "+forward" 0 // Move forward +bind_US_standard "S" "+backward" 0 // Move backward +bind_US_standard "A" "+moveleft" 0 // Strafe left +bind_US_standard "D" "+moveright" 0 // Strafe right +bind_US_standard "E" "+use; +use_long" 0 // Interact +bind_US_standard "Q" "+offhand1" 0 // Tactical ability +bind_US_standard "SPACE" "+jump" 0 // Jump +bind_US_standard "TAB" "toggle_inventory" 0 // Toggle inventory +bind_US_standard "LCTRL" "+duck" 0 // Duck +bind_US_standard "C" "+toggle_duck" 0 // Toggle duck (additional) +bind_US_standard "R" "+reload" 0 // Reload +bind_US_standard "MOUSE3" "+ping" 0 // Ping (tap or hold) +bind_US_standard "F" "ping_specific_type ENEMY" 0 // Ping enemy +bind_US_standard "Z" "+offhand4" 0 // Ultimate ability +bind_US_standard "ESCAPE" "ingamemenu_activate" 0 // Toggle system menu + +bind_US_standard "T" "weaponSelectPrimary0" 0 // Select primary slot 0 +bind_US_standard "G" "weaponSelectPrimary1" 0 // Select primary slot 1 +bind_US_standard "LSHIFT" "weaponSelectPrimary2" 0 // Select primary slot 2 +bind_US_standard "B" "+scriptCommand4" 0 // Smart heal +bind_held_US_standard "B" "+scriptCommand2" 0 // Medpack wheel (hold) +bind_US_standard "X" "weaponSelectOrdnance" 0 // Select/cycle ordnance +bind_held_US_standard "X" "+strafe" 0 // Ordnance wheel (hold) +bind_US_standard "V" "+pushtotalk" 0 // Push-to-talk + +bind_US_standard "0" "toggle_map" 0 // Toggle map +bind_US_standard "1" "chat_wheel" 0 // Quick-chat +bind_US_standard "2" "+scriptCommand3" 0 // Cycle fire-mode +bind_US_standard "3" "use_consumable HEALTH_SMALL" 0 // Quick-use medpack (syringe) +bind_US_standard "4" "use_consumable HEALTH_LARGE" 0 // Quick-use medpack (med kit) +bind_US_standard "5" "use_consumable SHIELD_SMALL" 0 // Quick-use medpack (shield cell) +bind_US_standard "6" "use_consumable SHIELD_LARGE" 0 // Quick-use medpack (shield battery) +bind_US_standard "8" "use_consumable PHOENIX_KIT" 0 // Quick-use medpack (phoenix kit) +bind_US_standard "7" "weapon_inspect" 0 // Inspect weapon +bind_US_standard "9" "+scriptCommand5" 0 // Only used for Gibraltar's gun shield /////////////////////////// //// PERSONAL SETTINGS //// @@ -95,7 +142,7 @@ clubs_showInvites "0" // No cl //hud_setting_showHopUpPopUp "0" // Disables hopup popups (Works) player_setting_autosprint "1" // Enables autosprint (Works) weapon_setting_autocycle_on_empty "1" // Autocycle weapon's when empty (Works) -mouse_sensitivity "1.3" // Mouse sensitivity (Works) +mouse_sensitivity "1.5" // Mouse sensitivity (Works) mouse_use_per_scope_sensitivity_scalars "1" // Pre-ads sens (Works) mouse_zoomed_sensitivity_scalar_0 "1.000000" // Iron sights and 1x (Works) mouse_zoomed_sensitivity_scalar_1 "1.000000" // 2x (Works) @@ -107,21 +154,10 @@ mouse_zoomed_sensitivity_scalar_6 "1.000000" // 10x ( mouse_zoomed_sensitivity_scalar_7 "1.000000" // ? x (Works) gfx_nvnUseLowLatency "1" // Nvidia reflex (Works) gfx_nvnUseLowLatencyBoost "1" // Nvidia reflex boost (Works) -sound_volume "0.200000" // Master volume (Works) +sound_volume "0.500000" // Master volume (Works) sound_volume_dialogue "0.300000" // Dialogue volume (Works) sound_volume_sfx "0.400000" // SFX sounds (Works) sound_without_focus "1" // Game does not stop to play sound when tabbed out (Works) -bind_US_standard "MOUSE2" "+zoom" // ADS hold (Works) -bind_US_standard "E" "+use; +use_long" // Interact (Works) -bind_US_standard "MOUSE4" "+melee" 0 // Melee (Buliway) -bind_US_standard "V" "+pushtotalk" 0 // PushToTalk (Buliway) -//unbind "MOUSE4" // Unbinds annoying sidebuttons on your mouse (Works) -unbind "MOUSE5" // Unbinds annoying sidebuttons on your mouse (Works) -bind_US_standard "Q" "+offhand1" // Your Tactical (Works) -bind_US_standard "F" "ping_specific_type ENEMY" // Ping Enemy (Works) -bind_US_standard "MWHEELUP" "+forward" 1 // Tap Strafe (Buliway) -bind_US_standard "MWHEELDOWN" "+jump" 1 // Jump (Works) -bind_US_standard "SPACE" "+jump" 0 // Climb (Works) damage_indicator_style_pilot "3" // (0) 2D, (1) 2D/3D both, (3) 3D (Works) hud_setting_damageIndicatorStyle "2" // Crosshair damage feedback (0) off, (1) x, (2) X w/shield icon (Works) hud_setting_pingAlpha "0.500000" // Transparency of ping banners (Works) diff --git a/kb-img/apex.jpg b/kb-img/apex.jpg new file mode 100644 index 0000000..b97e12c Binary files /dev/null and b/kb-img/apex.jpg differ diff --git a/kb-img/apex.kra b/kb-img/apex.kra new file mode 100644 index 0000000..04de3ad Binary files /dev/null and b/kb-img/apex.kra differ