Update autoexec.cfg

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Buliway 2023-07-09 22:51:23 +03:00 committed by GitHub
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@ -152,9 +152,9 @@ mouse_zoomed_sensitivity_scalar_4 "1.000000" // 6x (W
mouse_zoomed_sensitivity_scalar_5 "1.000000" // 8x (Works)
mouse_zoomed_sensitivity_scalar_6 "1.000000" // 10x (Works)
mouse_zoomed_sensitivity_scalar_7 "1.000000" // ? x (Works)
gfx_nvnUseLowLatency "1" // Nvidia reflex (Works)
gfx_nvnUseLowLatencyBoost "1" // Nvidia reflex boost (Works)
sound_volume "0.500000" // Master volume (Works)
gfx_nvnUseLowLatency "0" // Nvidia reflex (Works)
gfx_nvnUseLowLatencyBoost "0" // Nvidia reflex boost (Works)
sound_volume "0.400000" // Master volume (Works)
sound_volume_dialogue "0.300000" // Dialogue volume (Works)
sound_volume_sfx "0.400000" // SFX sounds (Works)
sound_without_focus "1" // Game does not stop to play sound when tabbed out (Works)
@ -205,7 +205,7 @@ snd_pitchquality "0" //
//// LOW LATENCY ////
////////////////////
r_fullscreen "1" // Forces Fullscreen (For idiots who don't play in fullscreen) (Placebo)
fps_max "150" // In-game framerate limiter (Works)
fps_max "165" // In-game framerate limiter (Works)
mat_queue_mode "2" // Forces the game into using (-1 default, 0 synchronous single thread, 1 queued single thread, 2 queued multithreaded) (Works)
r_fastzreject "-1" // Fast Z rejection algorithm (-1 autodetects hardware support for this feature) (Placebo)
cl_ejectbrass "0" // Disable empty bullets (Reduce) (Works)