/////////////////////////
//// INFO - READ ME! ////                                  
////////////////////////

// ALGS Autoexec - Still removing some commands 
// For ALGS, Autoexec is a waste, and all settings are in the video config

// Gameplay Settings                             - I recommend not to change anything (Read info about all commands)
// Utility And Binds - IMPORTANT!                - IDK it is allowed in ALGS or not
// Personal Settings                             - Remove "//" infront of the commands to take effect (Feel free to change)
// Audio Settings - IMPORTANT!                   - Nothing is there (Only change 1st and 2nd command value to 8 if you have 7.1 headsets - 2 [stereo] 6 [5.1] 8 [7.1])
// Low Latency - IMPORTANT!                      - Nothing is there
// Connection Settings                           - IDK it is allowed in ALGS or not

///////////////////////////
//// GAMEPLAY SETTINGS ////
//////////////////////////                                     
m_rawinput "1"                                                          // Direct mouse connection, excluding sensitivity on Windows
m_filter "0"                                                            // Disables any mouse filtering
m_acceleration "0"                                                      // Once again this makes sure mouse acceleration is off
player_setting_damage_closes_deathbox_menu "0"                          // Your inventory wont auto-close anymore when receiving damage
hud_setting_minimapRotate "1"                                           // This setting allows the minimap to rotate with you
sprint_view_shake_style "1"                                             // Less headbob
hud_setting_pingDoubleTapEnemy "1"                                      // Double tap to ping enemy
fov_disableAbilityScaling "1"                                           // No FOV changes in abilities
hud_setting_damageTextStyle "1"                                         // Damage numbers, (0) off, (1) stacking, (2) floating, (3) both
net_netGraph2 "1"                                                       // Performance display
chroma_enable "0"                                                       // Disables mouse lights reaction

///////////////////////////
//// UTILITY AND BINDS ////
//////////////////////////
//bind_US_standard "f7" "exec autoexec.cfg"                               // To reload autoexec
//bind_US_standard "o" "miles_reboot; miles_stop_all"                     // Reboots the audio engine
//cl_showpos "1"                                                          // Speed and position on the map X-Y-Z

///////////////////////////
//// PERSONAL SETTINGS ////
//////////////////////////
//cl_fovScale "1.55"                                                      // 1.55 = 110FOV 
//colorblind_mode "0"                                                     // Colorblind modes
//clubs_showInvites "0"                                                   // No club invites
//hud_setting_showButtonHints "0"                                         // No button hits
//hud_setting_showHopUpPopUp "0"                                          // Disables hopup popups
//player_setting_autosprint "1"                                           // Enables autosprint
//weapon_setting_autocycle_on_empty "1"                                   // Autocycle weapon's when empty
//mouse_sensitivity "1.3"                                                 // Mouse sensitivity
//mouse_use_per_scope_sensitivity_scalars "0"                             // Pre-ads sens
//mouse_zoomed_sensitivity_scalar_0 "1.000000"                            // Iron sights and 1x
//mouse_zoomed_sensitivity_scalar_1 "1.000000"                            // 2x
//mouse_zoomed_sensitivity_scalar_2 "1.000000"                            // 3x
//mouse_zoomed_sensitivity_scalar_3 "1.000000"                            // 4x
//mouse_zoomed_sensitivity_scalar_4 "1.000000"                            // 6x
//mouse_zoomed_sensitivity_scalar_5 "1.000000"                            // 8x
//mouse_zoomed_sensitivity_scalar_6 "1.000000"                            // 10x
//mouse_zoomed_sensitivity_scalar_7 "1.000000"                            // ? x
//gfx_nvnUseLowLatency "1"                                                // Nvidia reflex
//gfx_nvnUseLowLatencyBoost "1"                                           // Nvidia reflex boost
//sound_volume "0.599999"                                                 // Master volume
//sound_volume_dialogue "1"                                               // Dialogue volume
//sound_volume_sfx "1"                                                    // SFX sounds
//sound_without_focus "1"                                                 // Game does not stop to play sound when tabbed out
//bind_US_standard "MOUSE2" "+zoom"                                       // ADS hold
//bind_US_standard "E" "+use; +use_long"                                  // Interact
//unbind "MOUSE4"                                                         // Unbinds annoying sidebuttons on your mouse
//unbind "MOUSE5"                                                         // Unbinds annoying sidebuttons on your mouse
//bind_US_standard "Q" "+offhand1"                                        // Your Tactical
//bind_US_standard "F" "ping_specific_type ENEMY"                         // Ping Enemy
//bind_US_standard "MWHEELUP" "+jump" 1                                   // Jump
//bind_US_standard "SPACE" "+jump" 0                                      // Climb
//damage_indicator_style_pilot "0"                                        // (0) 2D, (1) 2D/3D both, (3) 3D
//hud_setting_damageIndicatorStyle "0"                                    // Crosshair damage feedback (0) off, (1) x, (2) X w/shield icon
//cl_comms_filter "-1"                                                    // Comms to everybody

////////////////////////
//// AUDIO SETTINGS ////
///////////////////////
//miles_channels "2"                                                      // Number of audio channels to the audio engine (2 [stereo] 6 [5.1] 8 [7.1])
//sound_num_speakers "2"                                                  // Also number of your audio channels (2 [stereo] 6 [5.1] 8 [7.1])
sound_volume_music_game "0.000000"                                      // Disables unnecessary sounds
sound_volume_music_lobby "0.000000"                                     // Disables unnecessary sounds

/////////////////////
//// LOW LATENCY ////
////////////////////
r_fullscreen "1"                                                        // Forces Fullscreen
fps_max "240"                                                           // In-game framerate limiter
mat_antialias "0"                                                       // Anti-aliasing on (12)/off(0)
mat_forceaniso "1"                                                      // Anisotropic filtering on (1,2,4,8,16)/off(0)
mat_mip_linear "0"                                                      // Texture filtering on(1)/off(0)
mat_picmip "0"                                                          // Basically this is the texture quality controller of the game (1 = High, 2 = Lowest [stream_memory "0"] )
stream_memory "3000000"                                                 // Quality of textures and change this to 0 if you want to use mat_picmip 4
                                                                        // Use this value according to your GPU VRAM (XGB-8GB = 3000000, 6GB = 1000000, 2GB-4GB = 0), game highest vram usage is 6.7gb in 1080p

/////////////////////////////
//// CONNECTION SETTINGS ////
////////////////////////////
telemetry_client_enable "0"                                             // Disable telemetry
telemetry_client_sendInterval "0"                                       // How often to send telemetry data
pin_opt_in "0"                                                          // Disable sending PIN telemetry data to EA
pin_plat_id "0"                                                         // Opts out of Respawn Data surveys
voice_forcemicrecord "0"                                                // Denys recording of comms to the server
